Automation game
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A fuller engine bay is harder to design, and harder to work on. How much area the engine takes up in the engine bay will affect engineering time and maintenance costs of the car. You will also see size arrows on the engine itself, which shows how close the engine is to being too large. The engine size menu is located on the bottom right of the designer, hidden (unless you press on the upward arrow). However, due to the design of these drivetrains, the example engine might not be compatible with some of these drive types simply due to its size. The example car (upon which the example engine will be mounted in) has a longitudinal front engine mounting, giving it access to FWD, RWD, AWD and 4x4. The size of the engine can affect the fitment in the engine bay, which can impact available drivetrain types and weight balance. Likewise, the engine bay sizes also depend from car to car, depending on the car's size, and the way the engine is installed in the car.
#Automation game install
If you're building your engine to install it into a car trim, keep the engine dimensions in mind! Cars in Automation come in a magnitude of different sizes, some small, and some enormous. While the Otto 4-stroke cycle is not the only cycle in the real world, where other cycles exist such as the Atkinson 4-stroke cycle, or 2-stroke cycles, in Automation, the Otto cycle is the only cycle you need to know about.īuilding an Engine - Engine Family Designer Once the exhaust is evacuated, the cycle starts over at the aspiration stroke. The fourth stroke, known as the exhaust stroke, evacuates the resulting exhaust gases by having the piston move up to top dead center, pushing out the gases. The combustion forces the piston back down to bottom dead center. The third stroke, known as the ignition or combustion stroke, ignites the air and fuel mixture, causing combustion. The second stroke, known as the compression stroke, compresses the air and fuel mixture as the piston moves up towards top dead center. The first stroke, known as the intake or aspiration stroke, draws in air and fuel as the piston moves from top dead center to bottom dead center. This cycle works in four up-and-down cylinder motions (known as strokes). This can be done by a variety of means, but in Automation, all engines operate on the Otto cycle, the 4-stroke engine cycle used by most gasoline (petrol) powered cars. The goal of an engine is to convert chemical energy of the fuel into rotational kinetic energy.
#Automation game how to
In order to understand how to design an engine, you must first know what an engine does, and how it works. As of now, only 4-stroke gasoline engines can be built in the game. There are hundreds of possible combinations of cylinder counts, layouts, head types, internal types, fuel system types, aspiration methods, and exhaust systems, with more to potentially come in the future. In Automation, designing an engine is a very in-depth process. 8.3 Engine Graphs, Flow Bench and Internal Component Health.6.1.2.3 Electronic Fuel Injection (Multi Point).6.1.2.2 Electronic Fuel Injection (Single Point).6.1.2.1 Mechanical Fuel Injection (MFI).
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